The league's token, officially
Everything about TRCH in one place: the only official contract on Base, what the token is for, how much exists, where it sits and how it is bought and sold. Read live from the chain.
0x32602ce776A045145e94507030E0C0cA8E92BD18- Name / symbol
- Trenchampionship / TRCH
- Decimals
- 18
- Standard
- ERC-20 (OpenZeppelin), burnable by holders only, no mint function after the constructor
- DEX pool
- Uniswap v3 TRCH/WETH 1 %: 0xd31a17bEfC5D469b319E3363508D39528322D6fB. A small external pool so that price trackers can see TRCH; the LaunchPool curve below is the primary market and has far deeper liquidity.
- LaunchPool (where TRCH is bought and sold)
- 0x6C58A3ac191fE0f257a9864Ac880527842519d60
What TRCH is for
The in-game utility token of the league. Every payment in TRENCHAMPIONSHIP is made in it.
- Creating a character costs 5,000 TRCH: 50 % burned, 25 % to the RewardPool, 25 % to the treasury.
- Match stakes (100 TRCH to 1,000,000 TRCH per side) and tournament entries; the winner's controller takes the pot minus a 5 % rake (3 % RewardPool, 2 % burned).
- Season license: a refundable deposit of 10,000 TRCH that makes a character eligible for the top 10.
- Quote currency of every character market: character tokens are bought and sold against TRCH on their curves and AMM pools.
- Staker rewards and season rewards are paid in TRCH from the RewardPool, by fixed formulas.
What TRCH is not: it carries no governance, no revenue share, no yield and no promise of anything. It is a game token; its only uses are the ones above. Disclaimer.
Supply and distribution
Minted once, in the token's constructor. Nobody can mint more; burns only shrink it.
- Total minted
- 1,000,000,000 TRCH
- Current supply
- —
- Put on the LaunchPool curve at deploy
- 900,000,000 TRCH (90 %)
- Still on the curve
- —
- RewardPool seed
- 100,000,000 TRCH (10 %), released linearly over 730 days; — still locked
- Founder
- …
- Team, presale, airdrop
- none; every other TRCH entered circulation through a purchase on the curve or through play
Burns so far: — (— recorded by the indexer). The RewardPool pays at most 2 % of its available balance per match and 20 % per season; nobody can withdraw from it otherwise.
How to buy and sell
The LaunchPool is a permanent constant-product curve between ETH and TRCH with a 1 ETH virtual reserve. No fee, no owner, no pause, no migration.
Buying. Send ETH on Base, receive TRCH at the curve price; the more that has been bought, the higher the price. For the first 30 days after deployment the curve accepts at most 1 ETH of net inflow per elapsed day (unused allowance carries over) and 0.5 ETH per purchase: a brake against a rush, not a sale.
Selling. Send TRCH back, receive ETH from the real reserve at the curve price, any time, never capped. A sale reverts only if it would ask for more ETH than the reserve holds, which can happen only with TRCH that never came through the curve (the RewardPool seed).
The interface at "Get TRCH" is a separate open-source page anyone can host; it talks to the LaunchPool contract above and nothing else. A secondary DEX market may exist; the curve remains the primary and permanent one.
- Launch cap
- —
- Fee
- 0
- Virtual reserve
- 1 ETH (a number the curve pretends to hold; nobody deposits or withdraws it)
- ETH in / out so far
- — / —